The site's ultimate endurance run
Every shorter test on this site, from the 1 second burst to the 60 second minute run, builds toward this one. At 100 seconds, raw top speed barely matters. What decides your score is whether you can keep a clean, repeatable click going for well over a minute and a half without your hand seizing up or your rhythm falling apart.
Most people find their pace settles into two distinct phases: a faster opening stretch while the hand is still fresh, and a steadier, slower cruise once fatigue takes hold. The final CPS score is an average across both phases, so a run that fades badly in the second half will pull the number down even if the opening seconds looked impressive.
Pacing a 100 second run
Go in expecting to slow down. Trying to hold your 1 or 5 second burst pace for the full 100 seconds almost never works, and the attempt usually falls apart well before the halfway mark. A pace you can comfortably repeat without strain is the one that survives to the finish and produces the best average.
Give your hand real rest between attempts, since 100 seconds of continuous clicking is genuinely tiring. If you feel any strain in your wrist or forearm, stop the run and shake it out rather than pushing through. ClickStorm saves your best result locally, so there is never a reason to force a run you are not comfortable finishing.
Typical hundred second scores
Across a full hundred seconds, a strong average sits around 4 to 6 CPS, and simply finishing the run with a steady rhythm intact is an achievement in itself. Expect this number to land below every shorter test you take, because nearly two minutes of continuous clicking exposes any pace you cannot truly sustain. The score is really a measure of your hand's endurance, not its top speed.
Pacing is everything here, and the honest plan is to go in expecting to slow down. Start at a rhythm you could hold in conversation, protect your wrist by keeping it neutral and loose, and give your hand real rest before another attempt. There is never a reason to force a run you are not comfortable finishing, since your best result is saved for you and a strained hand only clicks slower on the next try.
Frequently asked questions
What is a good 100 second CPS score?
Averaging 4 to 6 CPS across a full 100 seconds is a strong, realistic result. It is normal for this number to sit below your 10 or 30 second average, since fatigue has far longer to work against you.
Is the 100 second test just the 60 second test but longer?
The mechanics are identical, but the extra 40 seconds pushes well past where most people's hands start to tire in the 60 second run, so it tests recovery and pacing within the run itself, not just raw stamina.
Why would I run the longest test instead of a shorter one?
If you want to know your true sustainable clicking rate rather than your best short burst, 100 seconds leaves nowhere to hide. It is the clearest picture of a pace your hand can actually repeat.